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Origin of PCB

Origin

Project City Build was foundedestablished on October 19th, 20102010, originally as a Minecraft Classic server,server. theThis daywas afterin response to a random ban of one of its founders _andy was banned from the Big Build For Fun server for no reason by a power-abusing staff member.member Iton wasthe Big Build For Fun server, one of the most popular servers at thatthe momenttime. whenThis event marked a turning point for the brothers _andy and _specialk_specialk, decidedwho resolved to create a server that embodied their own vision of howideals: a Minecraftthriving serverand shouldinclusive be run; a large active community with friendly staff,community, and a safe haven forwhere players tocould buildfreely in.express their creativity.

Early History

Classic

In the followingmonths months,that followed, Project City Build rapidly grew to become one of the most active classicMinecraft Classic servers around.of its time. The server hadoffered two distinct maps: Flat-grass, a mappublic thatspace where guests could buildfreely build, and Big City, the primary map dedicated to a large-scale city-building project.

The server's focus on namedcreating Flat-grass,realistic, whiledetailed thecities mainquickly mapgained wasattention, aearning world for building a city named Big City. 

An emphasis was placed on building realistic-looking cities, and was featuredfeatures on various Minecraft blogs and gaming websites.

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This first iteration of the server saw the introduction of two new admins: Kyle8910 and TKPenalty.

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Data Loss

In January 2011, PCB'sProject City Build faced a significant setback when its service provider mysteriously lost all dataserver anddata, theirincluding the offsite data.

backups.

FortunatelyFortunately, atduring thethis time, Fatso12321 washad been running a Fallbackfallback Serverserver for the community, due toas the classic server software beingwas highlynotoriously unstable and often prone to longextended periodsdowntimes. ofFatso12321 downtime.stepped Hein tookto over runningmaintain the classic server while _andy and _specialk took a breakbrief hiatus from Minecraft.

On February 18th, 2011, _andy and _specialk returnedmade their return with a brand new server. Running on Minecraft Beta 1.2_02, this server marked PCB'sthe official transition of Project City Build from a classic server to a survival multiplayer.multiplayer experience.

Survival Multiplayer

For the first time, the server was a hybrid between survival mode and creative. Players had the resources if they wanted to build structures but also had the opportunity to play a true survival mode. A new version of Big City was built, with many of the classic server's buildings recreated. Notable towns included, Sandy Point, Paradise Falls, Forsyth and Milton.

On September 17th, 2011 in time for the Adventure Update, PCB split from two servers (classic, SMP) to three servers. The SMP server was moved to separate creative and survival servers to enhance the game-play experience. New towns were established in both servers. Big City 2 was also created, improving on the designs of the last two iterations.

On June 17th, 2012, the survival and creative servers were merged together to form a central Minecraft server[1]. Having undergone major hardware upgrades, the server was now capable of serving multiple maps and a larger number of simultaneous online players.